Actually, how many Final Fantasy games are there, currently? The name coincides with the role-playing game, and its features can see in many of the genre’s games, even those made on the latest consoles today. Now let’s see at all 16 games in the leading franchise.
How many Final Fantasy games are there? Here are the currently released.
The first Final Fantasy integrated storytelling technology with a turn-based RPG combat system. It is a system that has been imitating and reproduced countless times over the decades. It was considered a graphics revolution, and the content of the game was unmatched. The story revolved around four heroes carrying each elemental orbit. Dark forces corrupted this powerful orb, and its aftermath was worldwide destruction. The heroes move from one random battle to another and fight to bring the light back to the Orbs. Final Fantasy was famous for its combination of technology and magic and various races, including humans, fairy tales, and robots.
Final Fantasy II
The original game’s colossal success meant that Square was not initially released in North America but sets to release its successor next year. Final Fantasy II includes several features similar to the original and introduces new concepts that still exist with voting power to this day. The most notable introduction was the Chocobo, a large flightless bird used for transportation. The elimination of the traditional experience (XP) system was another meaningful change that was well received. In the early game, XP for each character was received after a battle, leading to progress in their level. Final Fantasy II introduced a progressive system that could improve individual statistics through repeated use.
Final Fantasy III
There was also no initial U.S. release for the third installment. However, it was still trendy among fans who could touch the game. Once again, the electorate maintains its random combat and turn-based fighting style. They introduce a new job system that allows players to change their character job or class at different game stages. Square decided to go back to the original XP system used in the first game. The story again includes the four elements of light and their possible effects on power. This time an advanced scholarship seeks to control orbit and harness their power. Their attempts fail, and the studentification movement is severely damaged. Even more alarming is that the lucky ones predict that events will happen again in the future.
Final Fantasy IV
Despite being the fourth game in the series, Final Fantasy IV is often referred to as the Last Fantasy II in the United States. The reason is that it is only the second match to get an inaugural launch in North America. It is the first game to play on the new and improved Super Nintendo console. Final Fantasy IV packed tons of new elements into a familiar background. There are dark knights, evil witches, and elemental stylists who have the power to destroy the world. But the Square made some significant changes, and it eventually became a familiar element of the voting power.
The introduction of an active time combat (ATB) combat system significantly improved standard turn-based combat. Adding a time system for warfare was a simple change, but it added great excitement and tension to every battle. Besides, it meant that players had to respond appropriately in front of the enemy and could not waste hours developing strategies and playing safely.
Final Fantasy V
Another few years and another Final Fantasy game that can only see an initial release in Japan. It will be popular in the U.S. after porting to Sony PlayStation and Game Boy Advance. But Square did not require a global release to support the brand. The final Fantasy V sold over 2 million copies, regardless of release limits. The FFV focused more on customization than previous games. Significantly, the new and improved employment system was the primary source of customization. As with the previous two matches, players can switch jobs freely. Players can master 22 different positions for each character they can play. They also integrated the Ability Score Progress System and the traditional XP method to create an advantageous experience.
Final Fantasy VI
The sixth game in this series often runs under the title Final Fantasy III in the United States. FF VI was the first match not directed by Hironobu Sakaguchi. An unforgettable part of the game was listening to the music. Also, the sound and music of FFVI have won various awards and have been featuring on various albums. Significantly, the game, its world, and its characters continue to grow more diverse and complex. There are fourteen different playable characters in other places in the game. There are more customization options for these characters than ever before. Adding tools called relics added another strategy and the ability to meet.
Final Fantasy VII
Final Fantasy VII is perhaps the most famous game of voting power. The game packs many variations and enhancements that have previously attracted people who did not like F.F. sports. It was the first fantasy game to be released on a CD-ROM, not a Nintendo cartridge. They are utilizing CD-ROM technology allowed the team to add more content to the game than previous versions. Final Fantasy VII is also the first competition presented with 3D graphics. Thus, the game used 3D character models and 2D backgrounds to create a unique look. While we may have better graphics today, they were considered revolutionary and fabulous in their time. Graphics are not the only good quality. Especially, fans loved the music, the story, and the advanced martial arts.
Final Fantasy VIII
FF VIII sought to separate itself from its predecessor. FFVII is a great game, so it’s not necessarily a bad thing. It was, in fact, the fastest-selling sport in voting power because of the success of its predecessor. One of the unique fan issues was the initial cut, which later took second place in the list of 10 best video game openings released by Game Informer. Overall, FFVIII followed a very close formula and worked well. They took everything the fans loved from FFVII and improved it. Simultaneously, adding one or two new fundamental changes, such as removing magic marks as an energy source for spelling. The only thing fans missed from the previous game was the Cloud Strife character.
Final Fantasy IX
The time spent developing, expanding, and improving the basic sports system paid off. Final Fantasy IX may not be as popular today as Final Fantasy VII, but many fans agree that it is the best game in the series. The game had some extreme sales points, and it stands out from the previous games. Each character is unique and liked in some way. Second, the game allows for greater customization and returns to the simple class-based system used in previous games. Finally, various new side questions and activities were adding to the game, and the fans loved them. The most popular is the Tetra MasterCard game.
Final Fantasy X
The tenth game in the series introduced to the next generation of home video game consoles. Just as FFVI is growing significantly thanks to the newly released PlayStation, FFX uses the powerful PS2 to bring its world to life. Also, previous games used 3D graphics, but this was the first time that 3D characters and backgrounds relied entirely on a combination of 2D and 3D components. Another significant change with this installation was removing the ATB combat system and introducing the conditional time-based system. CTB mimics some elements of ATB but gives players unlimited time for their season. Not everybody was a fan of this change because it removed some of the excitement from the fights.
Final Fantasy XI
Final Fantasy XI is an online game. It was the first attempt to produce a massive multipurpose online role-playing game. It was also the first time that MMORPG allowed PlayStation 2 and P.C. players to play together online. Final Fantasy XI existed around for a long time, even on consoles. Besides, it was the last game to use the online services provided by PS2. It’s never been as popular as the titles in the franchise, but it has helped the company break new gambling barriers and learn valuable lessons related to their future end fantasy MMORPG game.
Final Fantasy XII
Final Fantasy XII hit the shelves in 2006 and immediately sold over 1.5 million copies. Critics loved it, but many fans felt indifferent to the significant changes in the game. FFXI was the first and only F.F. game to receive a perfect score from the Japanese gaming magazine Famitsu and the only PS2 game. One difference that has been sharing among the fans was the elimination of random encounters. Those encounters were the backbone of every final fantasy game’s combat and level system except Final Fantasy XI: Online. Enemies were visible on the world map, and interaction with those enemies would lead to battle. Other variations include an open world map, camera controls, and an entirely new set of skills and equipment.
Final Fantasy XIII
Once again, a few changes have been made in the game’s essence, and it divided the players, fans, and critics. Also, the visuals were great, and the gameplay was catchy, but it lost the character and flavor it attributed to Final Fantasy. In particular, fans were not cheerful about the highly linear nature of the story and the game. Fans have previously introduced some topics to the Open World concept, and they enjoyed it. Surprisingly, non-fans of the series’ longtime fans praised the linear game for its simplicity.
Final Fantasy XIV: Online
It has been eight years since Square Enix released their first fantasy MMORPG. It was somewhat successful, and they were ready to try again. The Final Fantasy XIV game hit the shelves and was an entire failure. Due to some serious issues with the game, menus, and bugs, it was the worst launch of any significant franchises’ ultimate fantasy game.
Final Fantasy XIV: A Realm Reborn
Final Fantasy XIV has been online for roughly two years. Further, its reception was so negative that they stopped charging membership fees and canceled ports for PS3 and Xbox 360. Fortunately, a year later, the game has been significantly redesigned, most recently on Windows P.C. and PS3. The new version used a completely different sports engine and was considered a success. Mainly, it is one of the most famous MMORPGs on the internet today. The game director hired a completely new development team and implemented a new game engine to avoid various technical problems. Unhappily, they also reintroduced the monthly membership fee.
Final Fantasy XV
The well-developed team learned from the mistakes of FFXIII and decided to return to the open-world structure that fans much loved. It also includes a return to more scientific elements than some previous topics. While it embraces these similarities, it does make a big difference in the fighting style. Unlike previous titles, FFXV uses a real-time combat system rather than a turn-based system. Gamers must react in real-time with attacks, abilities, and defensive maneuvers. The fight is more interesting, but it loses the strategic aspect that fans of turn-based battles enjoy. However, genuine fans of real-time battles will love FFXV, and you can’t blame them. It is massive, beautiful, and full of things to do.
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